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Early Concept
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How do you decide which project becomes a full game?
If a prototype still feels fun after a lot of testing, and the core idea holds up when we push it, that’s usually a sign it’s worth turning into a proper title. -
Why do you call your games “Project-Something”?
We use “Project-[name]” as a working title while a game is still in development. Early on, ideas change a lot – mechanics get rebuilt, art styles shift, and sometimes the whole concept pivots. Using “Project-Something” lets us experiment freely without locking in a final name too early. Once a game feels solid and the vision is clear, it gets its proper title. -
Why don’t you share every project publicly?
Some prototypes are just experiments or tech tests. We only share the ones that are interesting to look at or have a real chance of becoming something bigger. -
When will the first Arctic Studios game launch?
Development is still early, but updates will be posted regularly. A release date will be announced when the project reaches a stable milestone. -
How do I beta test your projects?
We post early test builds in our Discord from time to time. These builds are usually prototypes or proof-of-concept versions, not full games, so expect bugs, missing features, and things that might change completely. They’re mainly a way for us to gather feedback, try out new ideas, and see how players respond.
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